Is there a way in Blender to make only part of an object furry?
I’m trying to make a bear where his mouth and eye area is not fuzzy while the rest of his head is. Is there any way i can do this? I’m using the latest version of Blender.
Make two copies of the same mesh (Object Mode, Shift+D, Esc). One is the actual bear itself. The other object produced will be the static particle emitter. You can delete separate faces where the eyes and mouth are, so particles (fur strands) will not appear. Just experiment from there.
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